Tuesday, February 20, 2018

Chronicle one of the Castles & Crusades campaign

I first wrote this back in late December and just recently set up my blog that no one will care about but me, but I really enjoy writing so here it is.
So I played in my first C&C game on Friday night. It was fun, a lot of fun. I have to admit that when I got back into gaming after an involuntary hiatus, I was a bit of a purist. If it wasn't D&D it wasn't right; descending Armor Class all the way. I have since changed my tune on that. Honestly if it wasn't for the ascending Armor Class I would have thought I was playing D&D. The siege engine mechanic stays out of the way of role-playing and the game itself.
I haven't played many wizards in my 30+ years of gaming but I played the stats I rolled and wound up with a half-elven magic user. I joined a campaign that was already in progress and the party had just finished the module Rising Knight and were now in the town of Hurreset. Our party wound up doing a job for the Merchants Guild which involved the abduction of two townspeople. It turns out that they were taken by a scouting party of goblins. We managed to defeat a goblin ambush patrol, and left one alive for interrogation. From this goblin we found out that there were more and that they were here at the behest of their "king". I survived the adventure, which surprised me as a first level wizard, and I had taken an arrow which I was sure was going to kill me.

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